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PROCESSOR

GRANULAR SEQUENCER

Pattern-based granular synthesis with programmable sequence control and rhythmic grain generation
GRANULAR
SEQUENCES

TECHNICAL SPECIFICATIONS

SEQUENCE LENGTH
1-64 steps programmable
GRAIN SIZE
1ms - 1000ms per grain
PATTERN TYPES
8 algorithmic generators
TIMING RESOLUTION
1/32 - 1/1 note divisions
POLYPHONY
Up to 16 grains simultaneously
SYNC OPTIONS
Internal clock, external MIDI

SEQUENCE PATTERNS

EUCLIDEAN
Mathematically perfect rhythm distribution based on Euclidean geometry
FRACTAL
Self-similar patterns that repeat at multiple time scales
PROBABILISTIC
Chance-based grain triggering with adjustable probability curves
BURST MODE
Clustered grain bursts with controllable density and spacing
SWING GRID
Humanized timing with groove templates and swing factors
CHAOTIC DRIFT
Chaos-driven timing variations for organic, unpredictable patterns
POLYRHYTHM
Multiple overlapping rhythmic cycles for complex polyrhythmic textures
MORPHING
Smooth transitions between different pattern types over time

ADVANCED FEATURES

🎵
Per-step parameter automation for dynamic grain characteristics
🔄
Loop point control for seamless pattern repetition and variation
Real-time pattern editing with visual step programming
🎛️
Grain parameter sequencing: pitch, size, density, position
🌊
Probability lanes for stochastic pattern generation
📊
Visual sequencer display with real-time playback indicator

USAGE EXAMPLES

RHYTHMIC GRANULAR TEXTURES
Create rhythmic granular textures using Euclidean patterns
PATTERN Euclidean
STEPS 16
PULSES 5
GRAIN SIZE 50ms
EVOLVING SOUNDSCAPES
Use morphing patterns for slowly evolving ambient granular textures
PATTERN Morphing
MORPH RATE 0.1 Hz
DENSITY 0.3
GRAIN SIZE 200ms
POLYRHYTHMIC LAYERS
Create complex polyrhythmic textures with multiple overlapping cycles
PATTERN Polyrhythm
CYCLE 1 7 steps
CYCLE 2 5 steps
PHASE OFFSET 0.25

GRANULAR SEQUENCING MASTERY

01
Start with simple Euclidean patterns before exploring complex algorithmic generators
02
Use per-step automation to create dynamic grain characteristics across the sequence
03
Shorter grains (1-20ms) create percussive textures, longer grains create sustained tones
04
Probability lanes add organic variation to otherwise mechanical patterns
05
Combine multiple sequencers with different patterns for complex layered textures
06
Use swing settings to humanize rigid mathematical patterns
07
Morphing patterns work best with slow transition rates for subtle evolution
08
Fractal patterns create natural-sounding rhythmic variations
09
Use burst mode for creating clusters of grains that mimic natural textures
10
Sequence grain position through the source material for melodic and tonal variations