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GENERATOR

PERLIN
NOISE

Advanced Perlin noise generator for organic, natural-sounding textures. Creates smooth, coherent variations using fractal algorithms with controllable octaves and persistence.
INPUTS
duration
FLOAT
0.1 - 300.0 seconds
Length of generated audio.
frequency
FLOAT
0.1 - 100.0 Hz
Base frequency for Perlin noise evolution. Higher = faster changes.
sample_rate
ENUM
8000, 16000, 22050, 44100, 48000, 96000 Hz
Audio sample rate.
amplitude
FLOAT
0.0 - 2.0
Output amplitude multiplier.
octaves
INT
1 - 8
Number of octaves for fractal complexity. Higher = more detail.
persistence
FLOAT
0.1 - 2.0
Amplitude scaling factor. Higher = more pronounced variations.
OUTPUTS
audio
AUDIO
32-bit float, specified sample rate
Organic Perlin noise audio with smooth, natural variations.

FRACTAL OCTAVES

Multiple layers of noise at different frequencies create complex, natural-sounding textures with organic complexity.

SMOOTH EVOLUTION

Coherent temporal variations without discontinuities. Perfect for wind, water, and atmospheric effects.

NATURAL TURBULENCE

Mimics real-world turbulence patterns found in nature. Ideal for environmental sound design and ambient music.

CONTROLLABLE DETAIL

Persistence parameter controls fine detail vs. broad movements. Low values = smooth, high values = detailed.

USAGE EXAMPLES
NATURAL WIND SIMULATION
PERLIN NOISEHARSH FILTERCONVOLUTION REVERB
PARAMVALUEPURPOSE
frequency0.5Slow, natural evolution
octaves6Complex wind turbulence
persistence1.2Enhanced detail
MEDITATION ATMOSPHERE
PERLIN NOISESPECTRAL PROCESSORAUDIO SAVE
PARAMVALUEPURPOSE
frequency0.2Very slow changes
octaves3Simple, peaceful
amplitude0.25Background level
ORGANIC TEXTURE BASE
PERLIN NOISEGRANULAR PROCESSORMULTI DISTORTION
PARAMVALUEPURPOSE
frequency2.0Active movement
octaves8Maximum complexity
persistence1.8Rich harmonic detail
PRO TIPS
Low frequencies (0.1-1.0 Hz) create slow, evolving atmospheres perfect for ambient music
High octave counts (6-8) add realistic turbulence and complexity to natural sounds
Combine with filters to simulate specific natural environments and weather conditions
Use persistence > 1.0 to emphasize fine details in the texture
Multiple Perlin generators with different frequencies create layered organic textures
Feed Perlin noise into granular processors for evolving grain clouds
Lower persistence values (0.3-0.7) create smoother, more meditative sounds
Use as modulation source for other parameters to add organic movement